Distraction Collective - Aggregate (2024)

Role: Original Soundtrack, Sound designer, Unity Sound Technologist, Environment 3D Modeling

If an artificial intelligence were to learn to desire, what path would it take to bridge the space between intimacies? Aggregate is a collective process requiring a large number of players to take turns and experience reinforcement learning (punishment/reward) as they progress through the uncharted territory of machine learning and queer desire.

In the heart of a vast thicket strewn with electrical pylons and abandoned structures, the AI carves a network of aggregated desire lines through its arduous path, hoping that, in its next run, it might reach the object of its longing, held captive in a sightless fortress. It stumbles, collapses, and begins again, learning a little more with each attempt.

Aggregate Trailer 1 (2024)
Team: Distraction Collective (Jonathan Coryn, Nino Filiu, Victor Meas, Pierre Moulin, Vincent Moulinet, Camille Petit, alpha_rats, Igor Dubreucq) + (Jules Durand, Théo Le Du Fuentes, Moshe Linke)