Distraction Collective - Aggregate (2024)
Role: Soundtrack, Sound Design, Environment 3D Modeling
If an artificial intelligence were to learn to desire, what path would it take to bridge the space between intimacies? Aggregate is a collective process requiring a large number of players to take turns and experience reinforcement learning (punishment/reward) as they progress through the uncharted territory of machine learning and queer desire.
In the heart of a vast thicket strewn with electrical pylons and abandoned structures, the AI carves a network of aggregated desire lines through its arduous path, hoping that, in its next run, it might reach the object of its longing, held captive in a sightless fortress. It stumbles, collapses, and begins again, learning a little more with each attempt.
Aggregate Trailer 1 (2024)
Team: Distraction Collective (Jonathan Coryn, Nino Filiu, Victor Meas, Pierre Moulin, Vincent Moulinet, Camille Petit, alpha_rats, Igor Dubreucq) + (Jules Durand, Théo Le Du Fuentes, Moshe Linke)